- Joined
- Nov 27, 2015
- Messages
- 556
- Reaction score
- 794
- First Language
- English
- Primarily Uses
- RMMV
Often times, a lot of engines come integrated with their programming language to accomplish specific goals for a game.
And with that, they usually create a scripting API to accomplish those tasks. In a sense, we have a scripting API and can create our own API on top of the default engine code.
One thing I see a lot is people not being interested in learning how to script for RMMV. My question is can we bridge the gap with an API that puts more power in the developers hand to accomplish certain tasks by scripting?
What I'm considering here is making a documented API which lives on top of the base scripts as a plugin to become a learning material for devs who are apprehensive to coding themselves, and want to do more within their events and common events.
Then providing tutorials on understanding the base engine and the scripting API plus referencing other resources in a centralized place.
I want opinions on this if it's even worth attempting and if people would want something like that anyway within the core engine.
And with that, they usually create a scripting API to accomplish those tasks. In a sense, we have a scripting API and can create our own API on top of the default engine code.
One thing I see a lot is people not being interested in learning how to script for RMMV. My question is can we bridge the gap with an API that puts more power in the developers hand to accomplish certain tasks by scripting?
What I'm considering here is making a documented API which lives on top of the base scripts as a plugin to become a learning material for devs who are apprehensive to coding themselves, and want to do more within their events and common events.
Then providing tutorials on understanding the base engine and the scripting API plus referencing other resources in a centralized place.
I want opinions on this if it's even worth attempting and if people would want something like that anyway within the core engine.
