I'd like to create an item that levels up the user, but from the tutorial I played the level up potion for the student was labeled as "Entire party" for the target.
Can I make a common event that processes target selected to level up?
Is there a way to set an actor that uses an item into a variable?
Thank you in advance.
Can I make a common event that processes target selected to level up?
Is there a way to set an actor that uses an item into a variable?
Thank you in advance.

