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Hello,
I've been trying to create (what I initially thought was easy) this effect of the player rising higher and higher into the sky as the ground below gets smaller and smaller.
I'm open to ideas on how to achieve this, but my idea, and the one I've been pursuing has been using the Parallax.
TLDR; I'm looking for a plugin to help me achieve the illusion of a Z height
The current method: multiple images at different crop levels
My current method involves creating a very large map and exporting it as an png. Then in photoshop I can crop the map at different zoom levels and assign each zoom level to an event, so as the player moves forward or "up" the parallax can swap to an image that is incrementally more and more zoomed out. Here's the problem; it looks really bad
The transition of one crop level to the next is harsh and sudden and not very appealing. I could smooth this by changing the number of steps between crop levels, but 1) that's a lot of work, requiring me to render twice or more the number of crop levels, and 2) probably still won't look very smooth.
So I tried looking into some plugins that assist with parallax, and...maybe I'm just not using the right search terms on both DuckDuckGo and Google, but I couldn't find many simple options. Many options are either way overly complicated, such as the case with DrDhoom's Parallax Utility (more on that later) or seem to be more focused on parallax mapping, which is an entirely different concept than what I am trying to do.
Using Crossfading between steps to smooth the harsh transition:
Now, DrDhoom's Parallax Utility may be the tool I am looking to use, but I spent probably 2 or 3 hours reviewing the demo project, reading the help section, and just play testing things and the best result I got was a headache-inducing effect of the parallax image rapidly shifting left and right. The problem with the Parallax Utility is that it does WAY WAY more than I actually need. All I really want is a crossfade between parallax images. I feel that at the very least, cross fading between different crop levels will at least reduce the unappealing nature of my current method. So, I guess option 2 for this thread is: how the heck do I set up DrDhoom's plugin to allow for crossfading between multiple parallax backgrounds?
A plugin to pan & zoom a single parallax image:
But, I think ideally, the best option would be a simple plugin that allowed the parallax background to pan AND zoom. If there were to be a plugin that allowed for pan and zoom, then I could load in my 1 massive png image of the map as the parallax, start this parallax image at a high zoom level, and as the player moves up, it can begin zooming out on the image, creating the illusion of Z axis, but I've been unable to find any plugins that can do this so far.
As always, the help of this community is greatly appreciated
I've been trying to create (what I initially thought was easy) this effect of the player rising higher and higher into the sky as the ground below gets smaller and smaller.
I'm open to ideas on how to achieve this, but my idea, and the one I've been pursuing has been using the Parallax.
TLDR; I'm looking for a plugin to help me achieve the illusion of a Z height
The current method: multiple images at different crop levels
My current method involves creating a very large map and exporting it as an png. Then in photoshop I can crop the map at different zoom levels and assign each zoom level to an event, so as the player moves forward or "up" the parallax can swap to an image that is incrementally more and more zoomed out. Here's the problem; it looks really bad

So I tried looking into some plugins that assist with parallax, and...maybe I'm just not using the right search terms on both DuckDuckGo and Google, but I couldn't find many simple options. Many options are either way overly complicated, such as the case with DrDhoom's Parallax Utility (more on that later) or seem to be more focused on parallax mapping, which is an entirely different concept than what I am trying to do.
Using Crossfading between steps to smooth the harsh transition:
Now, DrDhoom's Parallax Utility may be the tool I am looking to use, but I spent probably 2 or 3 hours reviewing the demo project, reading the help section, and just play testing things and the best result I got was a headache-inducing effect of the parallax image rapidly shifting left and right. The problem with the Parallax Utility is that it does WAY WAY more than I actually need. All I really want is a crossfade between parallax images. I feel that at the very least, cross fading between different crop levels will at least reduce the unappealing nature of my current method. So, I guess option 2 for this thread is: how the heck do I set up DrDhoom's plugin to allow for crossfading between multiple parallax backgrounds?
A plugin to pan & zoom a single parallax image:
But, I think ideally, the best option would be a simple plugin that allowed the parallax background to pan AND zoom. If there were to be a plugin that allowed for pan and zoom, then I could load in my 1 massive png image of the map as the parallax, start this parallax image at a high zoom level, and as the player moves up, it can begin zooming out on the image, creating the illusion of Z axis, but I've been unable to find any plugins that can do this so far.
As always, the help of this community is greatly appreciated
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