- Joined
- Oct 20, 2013
- Messages
- 2
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- 1
- First Language
- English
- Primarily Uses
I feel like I've been all over the internet twice by now trying to figure out the tile system. I'm trying desperately to find a thorough instructional guide to creating tiles in an image editor, saving them (including transparency explanation) and uploading them to RPG Maker VX Ace. It seems like the only resources I've found so far have been from people that understand how to use it but can't understand how to explain it to a newbie. I've posted the topics I'm searching for below. If anyone has a link to something I can read, I'd greatly appreciate it and I apologize in advance if this has been asked before or this is the incorrect place to post this question.
I wish there was a user manual so I could RTFM haha.
Tile Set definitions: I have no idea what A1 - A3 means.. The C, D and E tabs perplex me.
Auto Tile Functions: how it works and how to create tiles that work together fluidly in the game. Corners are giving me a run for my money and I feel like I've tried everything.
Transparencies: how to get a clean "window" effect without the transparent color artifacts. I'd also like to create dirt windows, but I think that might be asking too much :/
Thank you.
I wish there was a user manual so I could RTFM haha.
Tile Set definitions: I have no idea what A1 - A3 means.. The C, D and E tabs perplex me.
Auto Tile Functions: how it works and how to create tiles that work together fluidly in the game. Corners are giving me a run for my money and I feel like I've tried everything.
Transparencies: how to get a clean "window" effect without the transparent color artifacts. I'd also like to create dirt windows, but I think that might be asking too much :/
Thank you.


