Creating time-based lanterns in Khas Awesome Light Effects

Discussion in 'RMVX Ace Tutorials' started by Typical, Jan 28, 2019.

  1. Typical

    Typical Villager Member

    Messages:
    7
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    First Language:
    Polish
    Primarily Uses:
    RMMV
    I just made a simple tutorial how to make lanterns dissapear if eg. run out of oil. It's also provide option to make a light source with light range. So, if player leaves range of light and doesn't have any light source, he dies for example from panic, or from monsters that hide in darkness. I'm using Khas Awesome Light Effects and Galv Variable Timer Functions.

    Everything is written in events comments inside the editor.
    Don't forget ot see it before you start game.

    Grab those:
    https://drive.google.com/open?id=1MShQxcXuR2J1dTLqYHqPzPXCNrguuRvr

    More From Khas:
    https://arcthunder.blogspot.com/p/rpg-maker-mv-plugins.html

    More from Galv:
    https://galvs-scripts.com/
     
    Last edited: Jan 28, 2019
    #1

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