- Joined
- Aug 8, 2012
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- RMMV
using rpg maker vx ace
ok now i know i havnt seen a thread about this, but here goes
i want to create something of a limit break ability that lasts 7-10 turns after activation, that has the following effects increase 1-3 diff stats (including stats like eva, hit, and crit, also it can increase resistance to certain types of damage), then it doubles either attack or magic attack, and then adds a damage bonus anywhere from 30-50% based on if the ability is defensive or offensive.
is this something that has to be done thru scripting and notes, or is it to complicated for our current system limits? this is something that will be limited to certain heros and villians so i dont want it to effect everyone
ok now i know i havnt seen a thread about this, but here goes
i want to create something of a limit break ability that lasts 7-10 turns after activation, that has the following effects increase 1-3 diff stats (including stats like eva, hit, and crit, also it can increase resistance to certain types of damage), then it doubles either attack or magic attack, and then adds a damage bonus anywhere from 30-50% based on if the ability is defensive or offensive.
is this something that has to be done thru scripting and notes, or is it to complicated for our current system limits? this is something that will be limited to certain heros and villians so i dont want it to effect everyone
