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So I'm trying to make a forest map, but I'm having issues with how to actually make the border of the map. I've seen a lot of examples of using the tall trees to give definition to the edges of the playable map, and though I think it looks good in some instances, I'm really not a huge fan of having the black backdrop surrounding the map, and the tall trees themselves have a black backdrop to the tile, which is problematic for the forest I'm wanting to build since I want it to have a very "light" feel to it. I don't really want to just paste trees everywhere either to fill it in because then it looks like the attached image and it just feels too busy and "organized" for a forest.
Does anyone have any methods they use or like for filling in the unused background space for maps?
Does anyone have any methods they use or like for filling in the unused background space for maps?
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