Critical Hit formula

pawsplay

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I've been Googling to no avail, but I thought one of you script wizzes might already know this. When you score a critical hit in MV, using the default engine, what actually happens? What's the formula for how damage is affected? Thank you.
 

Eliaquim

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Hi!
That what happens:

JavaScript:
Game_Action.prototype.applyCritical = function(damage) {
    return damage * 3;
};
Your damage is multiplied by 3.
 

Andar

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Tiamat-86

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you can change crit rate formula and crit multiplier formula with plugins like yanfly critical control
i didnt like the *3 damage so i changed it down to a *1.8
 

pawsplay

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Thank you! Honestly, that is a little anticlimactic. I was thinking it was something like FF where it seems to ignore part of DEF and so forth. I may have to check out Yanfly's plugin or other options.
 

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