Critical hit sound effect and general effects

Joined
Oct 30, 2017
Messages
2
Reaction score
0
First Language
English
Primarily Uses
RMMV
For a long time now I've been looking around for a plugin that would allow me to add in a sound effect (and maybe a picture) every single time a critical hit is triggered. The only thing I could find was a dead link that was shut down due to the "creator" stealing code. Then I thought, why don't I just try to create a battle event that allows for this to happen using switches? I tried fooling around with that, but then I hit a roadblock and got confused. Unfortunately, I'm still a beginner when it comes to RPG maker. Is there anyway I can do this, or is this something that should be scripted instead?

(And if it should be scripted, would someone be willing to help or am I asking in the wrong place??)

Here's some screenshots that will probably help:

Troops.png switches.png conditions.png CE.png switches.png
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,853
Messages
1,016,990
Members
137,562
Latest member
tamedeathman
Top