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- Jun 30, 2018
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I am currently using Yanfly's critical plugin, and I can't seem to get my characters to crit like they're supposed to.
I wanted to implement luck as the primary factor for critical rate so I tested out the formula "rate = user.cri + user.luk" but to no avail.
The characters weren't critting at all so I then changed the formula to "rate = user.luk" and changed the characters' luck to 90 to see if that would affect anything.. it didn't. Now I'm left wondering if there's something missing in the formula for it to work correctly. I did snoop around the forums and yanfly's critical control youtube video's comments and found nothing that worked for me.
Would anyone help me figure out the problem?
I have the following plugins installed: YEP_CoreEngine, YEP_BaseParamControl, YEP_DamageCore, and YEP_X_CriticalControl for those of you wondering.
EDIT: Here is the link that I got the plugin from http://yanfly.moe/2015/11/08/yep-26-critical-control/
I wanted to implement luck as the primary factor for critical rate so I tested out the formula "rate = user.cri + user.luk" but to no avail.
The characters weren't critting at all so I then changed the formula to "rate = user.luk" and changed the characters' luck to 90 to see if that would affect anything.. it didn't. Now I'm left wondering if there's something missing in the formula for it to work correctly. I did snoop around the forums and yanfly's critical control youtube video's comments and found nothing that worked for me.
Would anyone help me figure out the problem?
I have the following plugins installed: YEP_CoreEngine, YEP_BaseParamControl, YEP_DamageCore, and YEP_X_CriticalControl for those of you wondering.
EDIT: Here is the link that I got the plugin from http://yanfly.moe/2015/11/08/yep-26-critical-control/
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