- Joined
- Feb 2, 2014
- Messages
- 28
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- 4
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- English
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To start, I have successfully reproduced this error with and without plugins. Whenever any actor or monster critically strikes, it does the exact same damage as a normal strike. I've gone into the js file and seen that the critical value is still x3, not 0.
I've set an actor to crit 100% of the time on an attack that does 1000 damage with no variance, and every single time it does 1000 damage, but visually is still a crit. Enemies don't crit either, and I've tried this with magic attacks, normal attacks, physical attacks and multiple elements.
I have absolutely no idea what else could be the problem. Keep in mind this all happens with and without plugins.
I've set an actor to crit 100% of the time on an attack that does 1000 damage with no variance, and every single time it does 1000 damage, but visually is still a crit. Enemies don't crit either, and I've tried this with magic attacks, normal attacks, physical attacks and multiple elements.
I have absolutely no idea what else could be the problem. Keep in mind this all happens with and without plugins.

