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- Jun 13, 2020
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So I've been using RPG Maker VX Ace for about a month or two now, and I'm struggling on a feature I'm trying to add to my game. I'm trying to make a farming system, and I'm having trouble making the events for it. I'm not quite sure if how I'm doing it is very efficient, but it's the way I've found to make the most sense for me, but I'm still having trouble with it. I currently have 3 event pages for a singular event, and when it reaches the third event, I want it to loop and go back to the first event page and start again. I'm not sure if this is possible, but I'm honestly just stuck on how to make this farming system work. Here's the code I have for each page:



And then I have the timer that counts down when a crop is planted:

Another issue I'm having is that not only does the timer for a growing crop restart if another one is planted during the timer countdown, all the crops planted during the timer grow at the same time since they're basically all linked to the same timer event.
I'm genuinely stuck on how to make these events more efficient and make them work properly.. Any help is appreciated



And then I have the timer that counts down when a crop is planted:

Another issue I'm having is that not only does the timer for a growing crop restart if another one is planted during the timer countdown, all the crops planted during the timer grow at the same time since they're basically all linked to the same timer event.
I'm genuinely stuck on how to make these events more efficient and make them work properly.. Any help is appreciated



