Crystal Engine - Guardian Forces

Crystal Noel

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Crystal Engine - Guardian Forces
by Crystal Noel
Introduction
This is collection of three scripts which add some GF functionality to RPG Maker VX Ace. What's a GF, you ask? In Final Fantasy VIII the summon monsters had some additional features that previous titles did not have. In previous games summons would merely show up and attack. In Final Fantasy VIII they would still do that, but they had to Junctioned to a character for that character to summon them. When Juntioned GFs would give benefits to the summoner. The summoner would gain all the skills that the GF knows (although in F8 they were either commands of passive abilities). GFs could learn more skills by Junctioning. They would gain AP through battle similarly to how actors gain EXP. Each skill takes, a certain amount of AP to be learned and are learned one at a time. Once the skill is learned the game starts on a new skill. With the GF menu the skill that is being learned can be changed at any time. GFs also level up by gaining EXP when the summoner gain EXP.
 
Features
- Can see which actor each GF is Junctioned to.
- Fits perfectly into the menu layout of the default engine
 
Video




 
How to Use
Download the demo and copy the scripts in the order that they are in in the demo.
 
Scripts
Crystal Engine - Guardian Forces (demo download on this post)
Crystal Engine - GF Junction
Crystal Engine - GF Menu
 
FAQ
Q: Doesn't Yami already have a script like this?
A: Yes, he does, but it lacks the GF Skill learning. His script teaches the skill to actor not the summon.
 
Credit and Thanks
- Crystal Noel
 

Lionheart

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Fantastic! Waiting for a script similar!
 

Probotector 200X

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OMGYES. GFs and Junction are like, probably my favorite ability system in an RPG! I'll definitely put this to good use, preferably soon. Thanks for the awesome script(s)!
 

IIXColinXII

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Can u reply quickly? i have victors animated battle installed, and when i open inventory ingame it says it has a problem with Yanflys engine at line 635
 

lupius

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Great! I love the G.F. system, i was hardly look for something similar e finally I found that. For me it should be perfect to show a picture of the summoned G.F. just befor the animation, is it possible (noob question)?
 

Crystal Noel

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The GF appearing was all part of the animation. Just have the GF show up in the animation you create.
 

ProfPeculiar

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So I'm having an issue with the Junction menu. The script seems to fail anytime you try to open the menu without a GF present in the party. Is there a way around that?
 

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