[CSCA] Achievements

casper667

Casper Gaming
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CSCA Achievements
By: Casper Gaming
Last Update: 7/25/2013
Latest Version: 2.2.1


Introduction
This script creates an achievement system in your game.

Features
  • Achievements
  • Works well with other CSCA Scripts for achievements related to (example) bestiary/encyclopedia
  • Achievement points
  • Automatic tracking of achievements
How to Use
Setup instructions in script.

Script
Script (along with all my other scripts) can be found here: https://www.caspergaming.com/scripts/csca/achievements/
Requires CSCA Core: https://www.caspergaming.com/scripts/csca/cscacore/

Credit & Terms
https://www.caspergaming.com/terms-of-use/

Version History
version 1.1(September 6th, 2012)
- Optimized & Made more compatible

version 1.2(September 19th, 2012)
- Added support for encyclopedia completion % achievements

version 1.2.1(November 25th, 2012)
- Added score to achievements.

version 1.2.2(November 26th, 2012)
- Fixed bug with progress not tracking items, armors, and weapons properly.
- Added the ability to use different icons for each achievement.

version 1.2.3(March 18, 2013)
- Added support for CSCA Currency System

version 1.2.4(May 6, 2013)
- Fixed bug not allowing items to be a reward with currency system.

version 1.3.0(June 25, 2013)
- Added progress tracking for CSCA Professions' profession level.
- Added progress tracking for discovered recipe's of any type in CSCA Crafting.
- Added progress tracking for CSCA Gathering node and nodetype data.
- Achievemwent popup windows set to 1001 Z (above Toast Manager toasts).

version 2.0.0(June 30th, 2013)
- Complete re-write of the script. Setup is more user friendly now, and code is
a lot easier to understand/more flexible making future updates MUCH easier. Should
slightly improve performance as well.

version 2.1.0(July 13, 2013)
- Fixed bug when trying to display earned achievement with STOP_TRACK enabled.
- Added achievements for amount of achievements earned (and total points)! Now you
can earn achievements while you earn achievements!
- Achievement information window now displays how many Points the achievement is
worth.

version 2.1.1(July 14, 2013)
- Fixed bug with name_before_unlock not working.

version 2.1.2(July 15, 2013)
- Fixed bug with description_before_unlock not working.

version 2.2.0(July 21, 2013)
- Added achievements for total quests completed & specific quests completed.

version 2.2.1(July 25, 2013)
- Fixed bug with custom encyclopedia category achievements.
 

gsuk

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I'm having a very basic issue with this script and feel like I'm just being stupid.

I know that you do not have to have all your achievements revealed at the beginning of the game, and that there is a function to "unlock" achievements as you play. I'm also aware that this script has been updated and that the script call to complete an achievement in the demo here has changed. I can use the correct script call to COMPLETE an achievement, but not to simply unlock it. I don't see anything in the instructions in the script explaining how to do this.

I simply want a script call so that when the player finds one of 5 items for the first time, the achievement changes from "???" to the actual "Find all 5 items" criteria in the Achievements window.

Any resolution would be greatly appreciated! many thanks in advance.
 

casper667

Casper Gaming
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@gsuk That functionality does not exist, the name will change when it is completed (unlocked) otherwise it will show the hidden "???" name.
 

gsuk

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Aha, ok. I swear I saw that option when I first got the script. Thanks for the answer.
 

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