casper667

Casper Gaming
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Mar 15, 2012
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Primarily Uses
RMMZ
CSCA Currency System
By: Casper Gaming
Last Update: 5/3/2013
Latest Version: 1.1.0


Introduction
Allows you to easily create any number of different currencies. Many customizable options, such as an icon and color for each currency, as well as the max and starting amount of that currency. Because this script heavily modifies the way the default gold is handled, it likely will not be completely compatible with scripts that do anything money related unless they provide a patch for this script.

Features
  • Create custom currencies
  • Icon, starting amount, and max for each currency adjustable
How to Use
Setup instructions in script.

Script
Script (along with all my other scripts) can be found here: https://www.caspergaming.com/scripts/csca/currencysystem/
Requires CSCA Core: https://www.caspergaming.com/scripts/csca/cscacore/

Credit & Terms
https://www.caspergaming.com/terms-of-use/

Version History
version 1.0.1
- Added support for CSCA Extra Stats

version 1.0.2
- Fixed bug with the gold window not updating currency when called from message
window.

version 1.0.3
- Added support for CSCA Difficulty System. Paste that script ABOVE this one.

version 1.1.0
- Fixed bug that caused currency window to activate when non-moneypouch items were used.
 

Latest Threads

Latest Posts

Latest Profile Posts

ScreenShot_9_29_2022_3_10_17.png
Welcome to century waterway... I'm thinking of changing the parallax tho to a straight up bridge to make the traveling here make more sense.
I actually did work on my game today. This is momentous enough to warrant a status post.
Working on a character poses plugin!
Aerosys wrote on OcRam's profile.
Just saw your video about Map Generation. What a pity it's gone! It looked really well-made and like an excellent competitor to mine.

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