casper667

Casper Gaming
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Mar 15, 2012
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Primarily Uses
RMMZ
CSCA Vehicle Encounters
By: Casper Gaming
Last Update: 3/19/2012
Latest Version: 1.1


Introduction
This script allows you to have encounters in the boat, ship, and airship. You can change the encounter rate for each and turn off encounters in one vehicle without affecting encounters in another. Each vehicle uses a separate encounter list set by you(example, you can encounter slimes walking around on the map, but not bats. However, on the same map you can encounter bats if you're in the airship but not slimes). Almost every option can be turned on/off with a switch.

Features
  • Encounters in the boat
  • Encounters in the ship
  • Encounters in the airship
How to Use
Setup instructions in script.

Script
Script (along with all my other scripts) can be found here: https://www.caspergaming.com/scripts/csca/vehicleencounters/
Requires CSCA Core: https://www.caspergaming.com/scripts/csca/cscacore/

Credit & Terms
https://www.caspergaming.com/terms-of-use/

Version History
version 1.0
- Original Script
 

Latest Threads

Latest Posts

Latest Profile Posts

ScreenShot_9_29_2022_3_10_17.png
Welcome to century waterway... I'm thinking of changing the parallax tho to a straight up bridge to make the traveling here make more sense.
I actually did work on my game today. This is momentous enough to warrant a status post.
Working on a character poses plugin!
Aerosys wrote on OcRam's profile.
Just saw your video about Map Generation. What a pity it's gone! It looked really well-made and like an excellent competitor to mine.

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