Cuprite

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~Cuprite's Resources~
NOTE:
If you use any of these, credit is appreciated, but not required. If you choose to do so, credit "Cuprite".
Most of if not all of these resources are edits of MV resources, so you'll need to own RMMV to use them.
Feel free to recolor these to suit your needs.
You can use these in both commercial and non-commercial projects.
I will not take requests unless I say otherwise, as I only really make these either in my spare time or if I happen to need a specific thing, though you may reply with your idea if you wish.
Enjoy! :hhappy:

Animations:
Fangs:
Fangs.png

FangsColor.png
There are both colored fangs (For stuff like elemental fangs or poison fangs) and colorless fangs (For basic bite attacks).

Charsets:
Glowing Plants:
$GlowingPlants.png
Useful for magical plants, save points, etc.

Cracks:
$Cracks.png
Useful for breakable floors and ice puzzles.

Bubble/Orb:
$Bubble.png

$Bubble2.png

$Bubble3.png
Made with the Water3 animation.
Useful if you need a bubble or an orb for whatever reason.

Crystal Ball:
$CrystalBallOrb.png
Useful if you need the crystal ball on a different kind of table or that you can interact with.

Tiny House:
$TinyHouse.png

$TinyHouse2.png
This could be useful if you have a race of tiny people or if you want mice to be homeowners!
It could also be useful for use on your World Map/Overworld.

Tall Cactus:
$TallCactus.png
Useful for adding variety to your deserts.
Also has cacti with flowers.

Note Men:
$NoteMan.png

$NoteTwins.png
Note Man and Note Twins.
Useful if you want music-based enemies or creatures

Meteors:
$Meteor1.png

$Meteor2.png

$Meteor3.png
Useful if you need a meteor/comet in a cutscene.
NOTE:
1: Directly from Meteor.png
2: Centered
3: Directional meteor
These are 192x192 (The same as each individual frame for animations).
If you need a bigger or smaller sprite, feel free to resize the meteor images to whatever you need.

Title:
Metalic Purple Floral:
FloralPurpleMetal.png
A metalic purple version of the Floral border.

Tilesets:
World Map Cacti:
World_A2_3.png
Replaced the snowy trees with Cacti.
Useful for deserts. You could even make them act like the poison swamp tiles since, well, they're cacti. Walking into them would hurt.
NOTE:
The second path was also replaced with a grayscale version of the first one. If you wish to use the original, just copy/paste it from the original World_A2.

Smaller Deep Water Overworld:
World_A1_2.png
Useful if you think the darker/deeper ocean water autotile is too big/unnaturally square.

Extra Balloon Icons:
Balloon.png
1: "Dread Emotion"
2: "Quest Notification"

Generator/Individual Parts:
Saturated Gradients:
gradientssaturated.png
Useful if you want brighter colors.
(Above white line is hair colors, below is everything else)

Horns:
Horns.png

HornsGray.png
Taken from the Minotaur in Monster.png.
Useful if you're not a fan of the default horns in the generator.
NOTE:
You'll have to put these horns on afterwards in a program such as paint.net.

Parallaxes:
Supernova:
Supernova.png

DarkSpace1 Edits:
DarkSpace3.png

DarkSpace4.png
Useful for an alternate DarkSpace parallax.

Battlebacks:
Desert Tan Sand:
Desert2.png

Desert2.png
Useful if you want a desert battleback that matches the RTP sand tiles.

Ice Castle:
IceCastle1.png

IceCastle2.png

IceCastle3.png

IceCastle1.png
Useful if you have an icy castle and want an icy stone floor and/or a cold throne room. Snow Queen?
(May eventually do a version of the ruins battleback)

Snow Hills:
Snowhills.png
Useful if you have a snowy area that's plain and hilly.

Castle Hall:
Castle3.png
Useful if you want a carpet in your castle battleback but not the split path.
(Figured I'd make this since I made an Ice Castle variant)

Horizon:
Horizon.png

Horizon2.png
(Also an alternative ocean horizon in case the first is too low)
Horizon3.png
Useful if you want a very flat background, such as a hill-less grassland or a beach.
(You could add palm trees to the second one for a palm beach. I did that for myself but I'm not providing that one cause it uses another person's assets)

Icy Ship:
ShipIcy.png
Useful if you have a very cold ocean/sea full of ice/icebergs.

FPLE:
Tree Walls:
1_1-5.png
A slightly edited and enlarged version of the tree tiles in the "Outside_A4" tileset. Useful if you want to make a forest dungeon using the FPLE plugin.
 
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Cuprite

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  • Added "World Map Cacti" Tileset (A2).
  • Updated "Cracks" Charset.
  • Added a second "Bubble/Orb" Charset that has a floating animation and a third that has a bouncing animation.
  • Added "Tiny House" Charset and a second that has a window.
  • Added "Smaller Deep Water Overworld" Tileset (A1).
  • Added "Dread" Balloon Icon.
  • Added "Tall Cactus" Charset.
 
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SolonWise

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I will probably use your orb in my current project. I will edit it cause I need 8 different colors for a puzzle. I will sure credit you. Thanks a lot. :)
 

KRS

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These are some great resources, I'm thinking that I might use the different coloured glowing plants for my Alchemist character. Overworld tile sets are always welcome and I think that I can probably find a use for most of these. Thanks for sharing.
 

Cuprite

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I will probably use your orb in my current project. I will edit it cause I need 8 different colors for a puzzle. I will sure credit you. Thanks a lot. :)
Feel free to recolor it however you need to. I'm glad one of these resources could help you!
These are some great resources, I'm thinking that I might use the different coloured glowing plants for my Alchemist character. Overworld tile sets are always welcome and I think that I can probably find a use for most of these. Thanks for sharing.
Thank you! I appreciate the feedback.
If for whatever reason you need more colors for the glowing plants, feel free to change the image.
 

Cuprite

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  • Added "Saturated Gradients"
  • Added "Horns" (From the MV Minotaur sprite)
  • Updated Balloon Icons to include a "Quest Notification" balloon.
  • Added "Note Men" Charsets.
 
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Cuprite

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  • Added "Supernova" parallax.
  • Added "DarkSpace3" and "DarkSpace4" parallaxes.
 

Krystek_My

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Finally bite animation. And some screenshots aren`t working
 

Cuprite

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Finally bite animation. And some screenshots aren`t working
I had a hard time finding a bite animation, so I just made one myself. I'm glad it'll help you out!
And about the screenshots, yeah, that happens from time to time. There isn't any way to fix that as far as I'm aware (Other than constantly refreshing the page).
 

Cuprite

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  • Added three "Meteor" charsets.
 

Canini

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And about the screenshots, yeah, that happens from time to time. There isn't any way to fix that as far as I'm aware (Other than constantly refreshing the page).

How have you uploaded them to the site? Oh, and nice work too of course :3
 

Cuprite

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How have you uploaded them to the site? Oh, and nice work too of course :3
You just click "Upload a File" when you make a thread/reply and choose a file to upload.
And thanks!
 

Cuprite

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  • Added "Desert Tan Sand" Battleback (Both 1 and 2).
 

Kes

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[dpost]Golden[/dpost]
If you want to add something, just use the Edit button on your earlier post and add the additional info/comment.
If you want to quote from more than one person, use the Multiquote button.

On a different point, could you edit your opening post to indicate if these are free to use in commercial games or not.
Thanks.
 

jonthefox

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@Kes to be fair, the rules state it is okay if 72 hours have passed since the first post, which it looks like it did in this case. Also, in resource threads, I know I actually really appreciate when the author makes a new post rather than an edit (unless they also edit the topic to indicate this, which many people forget to do, or don't bother when the update is minor), so that I'm alerted to the fact that an update has been added.

more on topic though, I really love those battlebacks - they do match better with the tiles!
 

Cuprite

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[dpost]Golden[/dpost]
If you want to add something, just use the Edit button on your earlier post and add the additional info/comment.
If you want to quote from more than one person, use the Multiquote button.

On a different point, could you edit your opening post to indicate if these are free to use in commercial games or not.
Thanks.
My bad. I didn't realize it counted as a double-post.
Also, I'll update the opening post.

@Kes to be fair, the rules state it is okay if 72 hours have passed since the first post, which it looks like it did in this case. Also, in resource threads, I know I actually really appreciate when the author makes a new post rather than an edit (unless they also edit the topic to indicate this, which many people forget to do, or don't bother when the update is minor), so that I'm alerted to the fact that an update has been added.

more on topic though, I really love those battlebacks - they do match better with the tiles!
Thanks! I'm glad you like them!
 

Cuprite

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I have returned! :D
  • Added an "FPLE" section for stuff usable with the FPLE plugin for MV (Could be useful for older versions of FPLE, but don't quote me on that).
  • Added "Tree Walls" to FPLE.
Sidenote, I hadn't realized that I haven't updated this since the end of July. :hswt:
(I'd blame school, but really, I've just been kinda lazy. .-.)
 
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gvduck10

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thanks for the teeth! :eswt:
 

Cuprite

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Welp. It's been 3 years and I've FINALLY added something new to this. Lmao. [Derp]
  • Added "Ice Castle" to Battlebacks.
  • Added "Snow Hills" to Battlebacks.
  • Added "Castle Hall" to Battlebacks.
  • Added "Horizon" to Battlebacks.
  • Added "Icy Ship" to Battlebacks.
Made these for a project I'm working on (Not even 100% sure if I'll use 'em tbh. Lol), but I remembered this existed so I put them here. :)
May add more if I make more stuff.
 
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