Custom battle system

arlisbloxer05

A Passing through hero.
Member
Joined
Dec 21, 2015
Messages
17
Reaction score
0
First Language
English
Primarily Uses
Hmm.. well seeing as how nobody seems to have helped with the RIBS battle system topic i posted i suppose i need to have my own battle system made.

only problem is i don't know jaggi dung about scripting.

so i'd like the assistance of someone to help me out here.

battle.png

here's how i want it to look.

at the bottom of the screen it shows the party member's info as well as commands. now i want it so that it doesn't show the usual fight and run commands. i want to go straight to the attack, item, and special commands with run being among those commands.


at the corner of the screen you'll have info shown about the currently selected enemy 

will happily thank anyone who can create this for me.
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,111
Reaction score
13,714
First Language
English
Primarily Uses
RMMV
I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.


Battle systems are among the most difficult and time-consuming scripts to create, which is probably why you never got any responses on the other one.


Are you using ANY scripts that modify the default behaviour of the battle system or battle window?  Do you have artwork for the party member info?  Where does the WAITING, ACTIVE, READY info come from?  That is not default battle system.
 

sabao

Veteran
Veteran
Joined
Apr 10, 2012
Messages
832
Reaction score
299
First Language
Filipino
Primarily Uses
RMVXA
^What Shaz said. If this is just an aesthetic change, it may be more manageable. Something like the Luna Engine can probably do the job with little to no coding knowledge necessary (just some $$$ to buy the engine + a lot of reading through documentation).
 

MeowFace

Meow
Veteran
Joined
Feb 22, 2015
Messages
1,034
Reaction score
184
First Language
Meowish
Primarily Uses
First off, bear in mind the RM series are built for fast and easy building of "CLASSIC TURN BASED RPG", anything not in that category are ditched and not added to the game maker UI by default to avoid the confusion and distraction of beginner game developers. If you want something not provided by default, you will need to add scripts to add those features and control them via scripts alone.


Why not use GG Maker where what you want is already a built-in feature?


GG Maker isn't restricted to building rpg alone, you can make tower defence, shooting, platformer, racing, action rpg, etc etc, imagination's the limit.


http://www.rpgmakerweb.com/products/programs/gg-maker


You can build the HUDs and Layout of your Menus and Interface however you like there using the wysiwyg graphical tool.














It's just a small comparison in between the advantages and disadvantages.


RM series is still a great tool for beginners, BECAUSE of the restrictions.


There's a lot you can't do but you get to make the easiest and simplest RPG game in the shortest way available, without other unwanted functions to confuse you.


But when you don't want what RM offers by default, they lost their value overall when it comes to freedom in creativity. You can only create turn based rpg by default. The rest require 3rd party script support.


The best things RM series ever offered are: (If you don't find these 3 interesting, you will be more happy starting off with another game maker)


[1] Turn based battle system that is offen used in the classic rpgs. (you won't find a better written turn based system out there)


[2] Level curve editor/calculator for exp and stats (yes, it's possible to build one ourselves, but the time needed for that good balancing is crazy)


[3] RTP, a shared contents concept that allow creators to build games using the smallest download size available. (The main reason why RM is being loved by the doujin circles)


And sadly, that's all of the advantages i can think of for RM series, the rest of the functions they provided can be found in almost all of the game maker softwares out there.


What RM series lack compared to other game makers out there:


[1] This software is build in mind to create a turn based rpg game in the simplest way. Ditching all other possibilities that aren't required by a turn based rpg game, keeping everything to the simplest. (Great for beginners making their 1st rpg, but when you want more, you will hit the restriction wall)


[2] The freedom in creating game scene (UI/layouts/HUDs)


[3] The freedom in controlling the game mechanism (aka, scripts. while other game makers provide wysiwyg chart wizards)


[4] Restricted layouts and game structure. You can't change or add anything without external scripts. You will have trouble trying to build non-rpg games due to some built-in codes.


[5] RM series before RMMV do not support GPU, making process resource and power limited and can easily lag with a bad script or just tons of events on screen.


So when someone come by saying, i don't want the built in turn based battle, i don't like how the levelling and stats works, i don't like the menu layout and want to design my own, i don't want the provided default graphic. Then yes, it's time to tell them they bought the wrong software.
 

arlisbloxer05

A Passing through hero.
Member
Joined
Dec 21, 2015
Messages
17
Reaction score
0
First Language
English
Primarily Uses
...so is that a no?
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,049
Messages
1,018,547
Members
137,835
Latest member
yetisteven
Top