MastertheX

The End of Azur
Member
Joined
Feb 14, 2018
Messages
25
Reaction score
9
First Language
English
Primarily Uses
RMMV
So I'm sort of at a loss as to how to achieve this. How would one make a buff be measured by the percentage of a user's stats?
For example, I want to give the user a skill that buff's the party's total atk but I want it to vary depending on the user's Mind stat (A custom stat of mine). I want the buff to be a flat number of 40% of the user's Mind stat.


If this doesn't make much sense... I will try my best to clarify.
 

Zerothedarklord

Veteran
Veteran
Joined
Jun 25, 2013
Messages
340
Reaction score
107
First Language
English
Primarily Uses
RMMV
I can't promise we'd figure it out, but if you feel like it, add me on discord and I'll see if I can help you achieve this. I have some ideas, but I'm not certain about it. Zerothedarklord#8459
 

Latest Threads

Latest Posts

Latest Profile Posts

LunarFlareStudios wrote on Solar_Flare's profile.
Hey, my name is Lunar Flare Studios, and you're Solar Flare? That's so weird!
How has this place been dead quiet since after I posted about Deltarune? That's the only post that people are reacting to now... will you please read my other statuses?
Another comic with Backstage Malak...
If you want to ask him anything, you can ask on my DeviantArt page! I'm not sure if you're allowed to do it here.
Forum tip of the day ...
If you get a temporary suspension for being a jerk to people who are trying to help you, and arguing with mods and admins, don't go making new accounts. Chances are, if you p**s us off enough to suspend you for a week, we're not going to hesitate giving you a permanent ban when you give us a reason.

Forum statistics

Threads
115,294
Messages
1,088,704
Members
149,933
Latest member
aktiffiso
Top