Custom Busts React to Target Flashes on Animations

AceTheMad

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So, I'm using Yanfly's cast animations with the Luna Engine. So, I made my custom normal attack animation a single white target flash. However, when I tested it, I found that the busts, despite my efforts, never flashed. I'm not sure, as I've never had RPG Maker XP, but I'm pretty sure that this was possible on XP. I was wondering, how on earth do I make the actor images be able to use target flashes?
 
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AceTheMad

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Bumping with an update of explanation:


Basically, I need the face to be a battler.
 

Marquise*

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Hope you get an answer for this I am interested by the same technique.
 

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