Hello !
Script :
Quick line : I get extra items after loaded a game.
Well, I suddenly realize that I had 2x "Armor -> 046:Wooden buckler" in my inventory at the begining of my game that is impossible to get so early.
Especialy when it's inside a chest.
This is how the problem comes out:
Nothing happend as long the game is not loaded. I mean, you can save and continue to play as normal
without to get extra armors. But if you quit and load the game .... BANG !
I am using notetag on many armors and weapons:
<start_custom_req>
actor.level > 2
<end_custom_req>
But I only getting the same item after loaded a game.
Of course, I started an all fresh new project with only this script inside !
In a new project, I discovered it was not all the items in the data base. I dont know if I was "lucky" to find the only one, cause I dident tried all the armor list.
- In my personal project, I get 2x "Armor -> 046:Wooden buckler"
- In a new one, using notetag only on the " 046:Wooden buckler" makes me to get it only once.
I tried to put the same notetag on "Armor -> 047:Iron buckler" or "Armor -> 045

ragon shield/targe" but nothing strange happend...
If someone can help me, because my only way to avoid it, is to command " -2 Wooden buckler " after loading and memorize with variable if the player got the wooden bucker in the chest to avoid to delet the legit one ... the messsssss.
Thanks in advance.