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Hello !


Script :





Quick line : I get extra items after loaded a game.


Well, I suddenly realize that I had 2x "Armor -> 046:Wooden buckler" in my inventory at the begining of my game that is impossible to get so early.


Especialy when it's inside a chest.


This is how the problem comes out:


Nothing happend as long the game is not loaded. I mean, you can save and continue to play as normal


without to get extra armors. But if you quit and load the game .... BANG !


I am using notetag on many armors and weapons:


 <start_custom_req>
   actor.level > 2
 <end_custom_req>


But I only getting the same item after loaded a game.


Of course, I started an all fresh new project with only this script inside !


In a new project, I discovered it was not all the items in the data base. I dont know if I was "lucky" to find the only one, cause I dident tried all the armor list.


- In my personal project, I get 2x "Armor -> 046:Wooden buckler"


- In a new one, using notetag only on the " 046:Wooden buckler" makes me to get it only once.


I tried to put the same notetag on "Armor -> 047:Iron buckler" or "Armor -> 045:Dragon shield/targe" but nothing strange happend...


If someone can help me, because my only way to avoid it, is to command " -2 Wooden buckler " after loading and memorize with variable if the player got the wooden bucker in the chest to avoid to delet the legit one ... the messsssss.


Thanks in advance.

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