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I'm trying to create a custom force action plugin command. I found this in the script list but I don't know how to use it:


$gameParty.members()[index].forceAction(skillId, targetIndex);


BattleManager.forceAction(battler);


I want to force the current actor to use skill x on target y, in the form of a plugin command like this: ForceBattle x y


I'd like y=-1 to return a random target, y=0 to return the last target, and y=1 through y=8 to return those indexes.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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