Custom "mana" bars for individual characters?

Joined
Mar 25, 2017
Messages
2
Reaction score
0
First Language
English
Primarily Uses
RMVXA
I've got a concept for an RPG revolving around a group of mages, all with different things they use to fuel their magic. One character has 6 different elemental bars, another has an ordinary mana bar, another uses health instead of mana, etc, etc. Is there a way to set something up like this, with each character having a different magic fuel stat?
PS: Anyone know of any particularly good tactical RPG scripts?
 

Heirukichi

Veteran
Veteran
Joined
Sep 24, 2015
Messages
1,421
Reaction score
596
First Language
Italian
Primarily Uses
RMVXA
Well, for being possible it is possible. That said you need a complex script since you have to change how the engine checks if a skill can be used, you have to change menu and battle graphics to show more bars and you also need a different way to handle it for every character. It sounds quite specific to me and I also think it requires a lot of work.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,862
Messages
1,017,045
Members
137,569
Latest member
Shtelsky
Top