Something is going on with the note tags and the way I'm loading them. :cry:
var index is returning undefined. Putting in a wait (1 frame) and adding the Stop Movement plugin from Yanfly helped with the updates to event and player. (by freezing you in place. you no longer have to worry about dying just because you decided to open the map while being chased)
Solved. Thanks for all your help with this en devour. Started way back in January and finally got it working just the way I want it too. I went back and looked at my Request back in January and I don't need to load the note tags at all. I can just use .meta[x] to read them. Which in this case is helpful since Map Note Tags are dynamic and change every time a map is loaded. Thanks again everyone!
Code:
if (command === 'MapGUI_GetCurrentFloor') {
var index = $dataMap.mapOverlay;
console.log(index);
$gameVariables.setValue(Rachnera.Param.MapVariable,index);
$gameScreen.showPicture(Rachnera.Param.MapPicture, overlays[index+1%4], 0 , 0, 0, 100, 100, 255, 0);
$gameScreen.showPicture(Rachnera.Param.MapPicture, overlays[index+2%4], 0 , 0, 0, 100, 100, 255, 0);
$gameScreen.showPicture(Rachnera.Param.MapPicture, overlays[index+3%4], 0 , 0, 0, 100, 100, 255, 0);
$gameScreen.showPicture(Rachnera.Param.MapPicture, overlays[index], 0 , 0, 0, 100, 100, 255, 0);
}
Solved. Thanks for all your help with this en devour. Started way back in January and finally got it working just the way I want it too. I went back and looked at my Request back in January and I don't need to load the note tags at all. I can just use .meta[x] to read them. Which in this case is helpful since Map Note Tags are dynamic and change every time a map is loaded. Thanks again everyone!
Last edited:
