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Hello, to make things short, I am making a Sword Art Online inspired game, and I need a menu. This is an edit so that I can make it clearer that I need a menu.
Example: http://s1268.photobu...6ba90a.jpg.html
Resources: http://www.mediafire.com/download/2aamzsjb3lz47v4/SAO.rar (As no one mentioned this was the wrong file, I assume no one started yet.)
The menu should function in a way that the normal menu will, though with differant sprites. There will be a drop down with the first selection.
Select 1- Items, Skills, Equipment
Items= Objects that are "Items"
Skills= Like the list of magic for the original menu
Equipment= Armor and Weapons.
Select 2- Guild, Party Friends
Guild= A menu to allow calling guild members to the party.
Party= Where you can edit character equipment in the party like the original menu.
Friends= List of people the player "Friended" who can be added to the party, and with a note of what map their on.
Select 3- Messages, Alerts
Messages= Notes that I will add the "Show text" when used will go here.
Alerts= Same as messages, but with their own alert box type.
Select 4- Display location name
If you could, please make pressing this button display the name of the map the player is on?
Select 5(Option gear)- Options, Help, Blank
Options= Screw Driver symbol, this is where you can save the game and load like usual.
Help= This button will not do anything, as it is broken in Sword art online, since there is no help.
Blank= The log out symbol. Make it blank, but make sure it works as a log out, with out text.
----Original Post----
So I got the idea of how to do practically anything I need to from events, so I'm all set for that, and I'm learning well how to do things... my next step is that I want to make a Sword Art Online type menu, like I did for my menu, pic included if you want to know what I'm talking about. I could make all the art, but how would I go about implimenting this menu into the game? For the pic, I am talking about the drop down selection. The health bar and such would be nice to, for a HUD.

Example: http://s1268.photobu...6ba90a.jpg.html
Resources: http://www.mediafire.com/download/2aamzsjb3lz47v4/SAO.rar (As no one mentioned this was the wrong file, I assume no one started yet.)
The menu should function in a way that the normal menu will, though with differant sprites. There will be a drop down with the first selection.
Select 1- Items, Skills, Equipment
Items= Objects that are "Items"
Skills= Like the list of magic for the original menu
Equipment= Armor and Weapons.
Select 2- Guild, Party Friends
Guild= A menu to allow calling guild members to the party.
Party= Where you can edit character equipment in the party like the original menu.
Friends= List of people the player "Friended" who can be added to the party, and with a note of what map their on.
Select 3- Messages, Alerts
Messages= Notes that I will add the "Show text" when used will go here.
Alerts= Same as messages, but with their own alert box type.
Select 4- Display location name
If you could, please make pressing this button display the name of the map the player is on?
Select 5(Option gear)- Options, Help, Blank
Options= Screw Driver symbol, this is where you can save the game and load like usual.
Help= This button will not do anything, as it is broken in Sword art online, since there is no help.
Blank= The log out symbol. Make it blank, but make sure it works as a log out, with out text.
----Original Post----
So I got the idea of how to do practically anything I need to from events, so I'm all set for that, and I'm learning well how to do things... my next step is that I want to make a Sword Art Online type menu, like I did for my menu, pic included if you want to know what I'm talking about. I could make all the art, but how would I go about implimenting this menu into the game? For the pic, I am talking about the drop down selection. The health bar and such would be nice to, for a HUD.

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