CapitalAkito

Veteran
Veteran
Joined
Feb 17, 2019
Messages
44
Reaction score
2
First Language
English
Primarily Uses
RMMV
To start out, the project I'm working on in MV has a resolution of 1920x1080, so naturally the menu and message windows stretch across the screen and don't look very appealing at all. SRD's Super Tools Engine seemed to do the trick for a while until I began to add other plugins to the list. I found that it and a few other SRD plugins (that unfortunately I had to get rid of) were incompatible with a few Yanfly plugins that were "must-haves" for my game. Yanfly's Action Sequence 1-3 plugins just to name a few. With these plugins running simultaneously, I've encountered an issue where the SV battlers don't perform any of their animations. They will just move forward (without drawing their weapons) and move right back to their default positions. The enemies still take damage though. I've searched for other plugins and any other way to customize the menu windows, but haven't found anything that works as well as the Super Tools Engine.

With that said, a plugin that allows you to customize the size and position of each in game window as well as being compatible with Yanfly's plugins would be a gift from the heavens.
 

zerobeat032

Oh, it's that Zerobeat kid...
Veteran
Joined
Mar 28, 2014
Messages
492
Reaction score
1,199
First Language
English
Primarily Uses
RMMV
You could opt to pay for Luna MV Engine... it's worked wonders for my battle UI and can customize most windows in rpg maker in general. from the menus and battle UI, to the title screen... and while it costs money, and it's drag and drop like Super Tools, I'd say it's worth it. Though it's harder and easier to use I've noticed. certain issues I ran into with Super tools and say Hud Maker were gone but because I'm not the best with coding, some things were a bit of a struggle lol. https://archeia.itch.io/luna-engine-mv the documentation actually does a good job explaining things tho, I'm just sorta daft lol.
 

Latest Threads

Latest Posts

Latest Profile Posts

The game's opening, now fully polished! :LZScheeze:





Aaand, here's me working on it in today's "Game Making Every Day" video! :LZSooo:

Hello! Can anyone help me? I followed making cooking tutorial for RPG Maker MV. But for some reason buff state that food gives doesn't work in overworld. It disappears. What am I supposed to do?
A shotgun is not a rifle. Huh.
SIGH its so hard to convince my friend that making a game for fun and making one to sell takes different planning. I don't care about weird bothersome ways of doing things in a game made for fun, but when you are planning to market it, there is some stuff that you just have to streamline or cut out.
It might be a little bit boring and tedious, but building that database of armor, items, weapons and skills are super important.

Forum statistics

Threads
124,399
Messages
1,163,348
Members
163,198
Latest member
Oneesama
Top