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I'm looking to make a little game that involves simple puzzles. It doesn't require any stats, gauges / bars, etc. and only requires Key Items that can't be selected but can be added / removed by events.

With a bit of fiddling I've been able to remove all menu options apart from Items, Save and Quit Game, but I think I'll need something a little more specialized. On the items menu, it still has a difference between Items, two blank tabs and Key Items, and items can still be clicked to go to a Status section. The only things needed for stats would be the player's rank / level in a certain skill / job based on a variable.

In addition, is it possible to place the three menu options in the centre of the screen instead of on the left?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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