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- Jun 20, 2015
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I've been running some tests to try editing my own parallax backgrounds, and running into an interesting problem which I bet there is some simple explanation for.
I'm using the Orange Map Shot plugin to take a snapshot of the entire map. Then I am using an image editor to alter that map, then loading it as a parallax in the editor. In this image it's behind the tiles perfectly (I'm keeping the editor tiles for testing):

However, when I playtest the game, everything is weirdly offset to the left and down, as you can see here:

I've tested this out on a few different maps, and I get a similar result each time. Sometimes it's offset on X axis only, sometimes it's offset on both axes. Every time, things are off to the left though, and appear perfectly lined up and fine in the editor.
At first I suspected the Map Shot plugin, but since the parallax lines up perfectly in editor, that doesn't figure to be the issue. Any thoughts?
Thanks!!

I'm using the Orange Map Shot plugin to take a snapshot of the entire map. Then I am using an image editor to alter that map, then loading it as a parallax in the editor. In this image it's behind the tiles perfectly (I'm keeping the editor tiles for testing):

However, when I playtest the game, everything is weirdly offset to the left and down, as you can see here:

I've tested this out on a few different maps, and I get a similar result each time. Sometimes it's offset on X axis only, sometimes it's offset on both axes. Every time, things are off to the left though, and appear perfectly lined up and fine in the editor.
At first I suspected the Map Shot plugin, but since the parallax lines up perfectly in editor, that doesn't figure to be the issue. Any thoughts?
Thanks!!


