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- Jun 22, 2016
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So I've created a simple plugin to produce a static window in my game, (via JS snippets & video tutorials), & while the thought of learning JS is intriguing, I don't think I want to fully delve into learning another computer language, (lol)... that being said, would anyone be so kind as to tell me the command / line I need to use in order for my plugin to require a switch to be active in order to trigger the window (make it appear)... or the command line I should use to create a script call (within the plugin)? The script call is likely the easier of the two options, while building the CE. I know it's something simple, but with a bazillion other things going on both in my head, & that I'm trying to keep track of, I've either managed to overlook it, or it's just not dawning on me. I apologize for such a simple request, but my numerous Google searches haven't come up with anything. Thanks in advance!!
P.S. The purpose of my window is to track custom states that are active. The states are all made, & rely on "game data" (play time) to track their duration. I have a parallel common event setup to run in the event of certain switches that are activated. When ran, this CE will initialize either the script switch or script call (whichever can be more easily implemented), so that the players can have a visual reference (on the map / playing field) of the custom state that is active. If anyone has any other suggestions to accomplish this, I'm all ears.
P.S. The purpose of my window is to track custom states that are active. The states are all made, & rely on "game data" (play time) to track their duration. I have a parallel common event setup to run in the event of certain switches that are activated. When ran, this CE will initialize either the script switch or script call (whichever can be more easily implemented), so that the players can have a visual reference (on the map / playing field) of the custom state that is active. If anyone has any other suggestions to accomplish this, I'm all ears.


. So, what do I fill all my "extra" time with? Try to learn new things (& JS is REALLY killin' me here)!! lol