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Ok so I am using SideView battlers, and each monster I have, has a custom default attack (rather than just "Attack")
When an enemy uses "Attack" it just plays the animation, however when I use a custom attack (like scratch) it casts it as a spell rather than just attacking. (so an animation plays on the user first then uses the ability)
Animations are the same as the default ones - tried changing the skill type too, see spoiler for one of the skills in question
When an enemy uses "Attack" it just plays the animation, however when I use a custom attack (like scratch) it casts it as a spell rather than just attacking. (so an animation plays on the user first then uses the ability)
Animations are the same as the default ones - tried changing the skill type too, see spoiler for one of the skills in question
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