Good evening!
I hope that I post this in the right part of the forum. I am not a programmer so this part of the forums is a little bit intimidating for me.
Anyway, I am using Yami's " Yami_SkipTitle " plugin to skip the pre-packaged title screen. Because as far as I know, there is no plugins (yet) that give you control to customize that part of your game. So I thought to myself that I can do it the old-school way and event everything but I soon realized that I probably need to use script calls to make anything besides "New Game" work.
Said and done, making the menu was easy enough with a parallax event and "show choices". At the moment my menu is looking something like this:
Continue ( I have no idea how to make this work with a script call..?
)
New Game ( I just transfer the player to the next map. )
Load Game ( I use: SceneManager.push(Scene_Load); )
Options ( I use: SceneManager.push(Scene_Options); )
Exit Game ( I use: close() )
First question will have to be, is the script calls I am already using a good solution or is there a chance that these script calls can stop working with future plugins etc? I barely know anything about this and everything I am already using I found though google.
Also I don't know if it's my computer, MV, the scrip calls or something else. But there is a 1 secound freeze everytime I choose "Load Game", "Options" and "Exit Game".
Second question will of course be how to get the "Continue" to work like it's supposed to (it's there in the vanilla title screen and I'd like it to work just like that).
Third question might be easy, or more complex, I don't know. Anyway, while in the game the player can by default access the original title screen by pressing Enter -->Game End-->To Title, and this is a problem. I would like to change this so that you go back to my custom title screen instead.
It would be nice with a easy to use plugin for all this but until there is such a thing I really need to know how to do this. Thanks for reading though another one of my text walls. I appreciate it.
I hope that I post this in the right part of the forum. I am not a programmer so this part of the forums is a little bit intimidating for me.
Anyway, I am using Yami's " Yami_SkipTitle " plugin to skip the pre-packaged title screen. Because as far as I know, there is no plugins (yet) that give you control to customize that part of your game. So I thought to myself that I can do it the old-school way and event everything but I soon realized that I probably need to use script calls to make anything besides "New Game" work.
Said and done, making the menu was easy enough with a parallax event and "show choices". At the moment my menu is looking something like this:
Continue ( I have no idea how to make this work with a script call..?
New Game ( I just transfer the player to the next map. )
Load Game ( I use: SceneManager.push(Scene_Load); )
Options ( I use: SceneManager.push(Scene_Options); )
Exit Game ( I use: close() )
First question will have to be, is the script calls I am already using a good solution or is there a chance that these script calls can stop working with future plugins etc? I barely know anything about this and everything I am already using I found though google.
Second question will of course be how to get the "Continue" to work like it's supposed to (it's there in the vanilla title screen and I'd like it to work just like that).
Third question might be easy, or more complex, I don't know. Anyway, while in the game the player can by default access the original title screen by pressing Enter -->Game End-->To Title, and this is a problem. I would like to change this so that you go back to my custom title screen instead.
It would be nice with a easy to use plugin for all this but until there is such a thing I really need to know how to do this. Thanks for reading though another one of my text walls. I appreciate it.

