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So I'm making a game that features a customizable, blank slate, build-your-own-class protagonist. However, there will be 2 other characters, for a total party size of 3. So my question is, should these other 2 units be just as customizable as the protag or should I give them preset skills to learn and a stat growth curve (instead of stat allocation like the protag). All 3 characters would still be able to customize equipment of course. I'm just referring to skills & stats... Basically, should side characters feature a high degree of customization as well?
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