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So I was hoping someone could script a way for there to be alliances between all the factions and cultures in my game.

A way to set an alliance to neutral, enemy, ally with another faction, and the player.

A way to determine status of war and peace based on some elements, such as stability of an area, available resources such as gold, and status of other faction with parent faction.

I'm hoping this can easily be done, and I don't really want to use the ingame variables, as it's hard keeping organized for me. If there could be some self variables.

Also, if someone wants to walk me through how to script it, that would be super awesome. Because I would like to learn how to script, so I can do it on my own if need be. I hate bothering people for things, really I do. the more I can stand on my own, the better. but hey, community is nice sometimes too.

Thanks in advance for any help.

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