Inmento Riku

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So I've finished with the intro cutscene, well pretty much I just need to finish the options for Chris and Alara, and it keeps looping. I have break loops in with every choice but I think I missed something.

I'll be adding my event/cutscene into the spoiler below so if anyone could check it out and tell me what I'm doing wrong, I'd highly appreciate it. 

Cutscene


Cutscene1.png Cutscene2.jpg Cutscene3.jpg Cutscene4.jpg

So as you can see from those photos something is making it loop everytime. 


 
 
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cabfe

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Is your page 2 triggered by the Self-switch A?
 

Kes

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Why do you need all those exit event processing commands?  If you have set up your choices correctly, choosing one will send you to the new map, and nothing else will happen on the old one.
 

bgillisp

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If I recall right, exit event processing will stop the event right then and there, so it never gets the chance to set self switch A. Try deleting the exit event processing command completely, and just put the set self switch A on at the end. Provided your page 2 is set to run with self switch A on and is blank, it will stop looping automatically at that point.
 

Inmento Riku

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Is your page 2 triggered by the Self-switch A?
Yes it is.

Why do you need all those exit event processing commands?  If you have set up your choices correctly, choosing one will send you to the new map, and nothing else will happen on the old one.
I was trying to see what would end the loop.

If I recall right, exit event processing will stop the event right then and there, so it never gets the chance to set self switch A. Try deleting the exit event processing command completely, and just put the set self switch A on at the end. Provided your page 2 is set to run with self switch A on and is blank, it will stop looping automatically at that point.
Page 2 is set up with self-switch A. And thanks. I'll try that, see if it worked, and then marked this as solved if it worked, else I'll respond again and tell you what happened.
 

Inmento Riku

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If I recall right, exit event processing will stop the event right then and there, so it never gets the chance to set self switch A. Try deleting the exit event processing command completely, and just put the set self switch A on at the end. Provided your page 2 is set to run with self switch A on and is blank, it will stop looping automatically at that point.
So I took out the exit event like you said, however now it just stays at a black-screen. 

Did I do something wrong? (PS I only tested with choice 'Shylo')

Edit 1: So apparently it isn't transferring character to the specified location after the cutscene...I think I need to add a transfer command. 

Edit 2: So it turns out I should get rid of the transfer commands within the Choice options and I forgot to fade-in and fix transparency. Fixed it now...so thanks everyone
 
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