Cutscenes

BigToastie

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When people refer to "Cutscenes" does this mean, when you have an 'event' or 'scenario' auto played via characters interacting with each other on the map itself etc.


Or 


when it goes into a short 'movie clip' if you will that isn't basically in the game its more a video then just events on a map?


I am just curious as I have a fair few auto played event cut scenes but how do people feel about these?
 

Dickjutsu

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I generally refer to either situation as a cut-scene for ease of semantics.  Basically any time you take control away from the player and show them a scene, whether using the in-game sprites/models or by bringing up a separate video or such.


I like cut scenes as long as they're promoting the game's storyline.  But I'm a writer, so of course I would. :)


You just have to get a good balance between cut scene and gameplay.  Too many cut scenes and you wind up with a Visual Novel instead of an RPG.
 

Kes

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At the moment I don't really see a question for discussion, only for clarification.  Do you have a discussion in mind?
 

BigToastie

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Apologies it was more of a closed question then an open one the way I worded it.


I asked how people felt about them, but I am guessing they are alright since the general consensus is that if player loses control = cutscene. (I was mainly worried about me putting).
 

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