RMMZ Cycles of Infinity: Sands of Slumber: Session 1 release! FREE!

SoCalAshez

Villager
Member
Joined
Sep 9, 2020
Messages
28
Reaction score
11
First Language
English
Primarily Uses
RMMZ
Title Image 2.png

Cycles of Infinity: Sands of Slumber by SoCalAshez (itch.io) (link to download game for PC and MAC)

Sands Of Slumber (Links to World Anvil Page!)​

This campaign plays in the genre of old Final Fantasy style taking place in a highly magical and steampunk-esque technological world on the verge of all out war. This follows the Aasimar: Ashara, Half Elves: Embra and Ish Ma'el, and Marleek (custom race): Victalyassa as they join up in the Unnamed Guild, led by a Dwarf: Drosko, to complete a task for the High King which will put all of their skills and abilities to the test.

Screenshot 1.PNG

The heroes meet up outside the city of Valtaska, on the peninsula of Tanaviak , to receive the quest that will start them on a long journey to save the cycle and end the evil machinations of the "Sand Cult" and their mysterious plans to bring about the end of the world as they know it. The quest to save the world will bring the heroes all over the peninsula and far beyond as the party interacts with Kings, High Society Nobles, Cultists, Brothel women, Giant Flying Fire Whales, the Embodied Gods, and SO. MUCH. MORE.

Screenshot 3.PNG

System Note:​

The Tabletop RPG is played using Dungeons and Dragons 5e, with the rulesets, D20 system, and all. The Video Game adventure is no different, incorporating all it can from the tabletop to make it as authentic to the way it was originally played as possible. You will meet various races and classes of DnD 5e and custom races and classes created by Magenth.

Screenshot 4.PNG

Though the campaign in the tabletop RPG kicked off with the quest, in the video game there will be a prelude which will introduce the players to the various mechanics and types of quests which will be found throughout the game including: D20 combat and skill checks, DnD spells and abilities, and a lot of different plugins credited in the game to present the best experience to players and the most accurate to the tabletop while still remaining a video game with all the considerations... considered. We hope you very much enjoy playing with these characters the same way we do!



DISCLAIMER: This game (demo really) was created by a single developer that has no background in coding or art or anything really needed to make a game, while they were in school; developed with RPG Maker MZ and a lot of free/credited resources from people with actual talent. I just have a cool story to tell about a DND campaign that I am happy to be a player in, and take waaay to much notes for. More sessions will be added as time permits, at a snails pace, but I thank you for taking the time to play it. If you enjoy it, share it!

It is available for Windows, Mac, and is FREE! Download now: Cycles of Infinity: Sands of Slumber by SoCalAshez (itch.io)
 

SoCalAshez

Villager
Member
Joined
Sep 9, 2020
Messages
28
Reaction score
11
First Language
English
Primarily Uses
RMMZ
I've approved your post, but is it a complete game or a demo? If it's a demo I can move this thread to the Game in Development section.
I think that would be more appropriate. I only upload when an entire Session is updated to the game so technically every upload is a demo though I don't have a definitive end since our game is still going IRL lol.
Thank you!
 

MushroomCake28

KAMO Studio
Global Mod
Joined
Nov 18, 2015
Messages
3,907
Reaction score
4,831
First Language
EN, FR
Primarily Uses
RMMZ
I think that would be more appropriate. I only upload when an entire Session is updated to the game so technically every upload is a demo though I don't have a definitive end since our game is still going IRL lol.
Thank you!
In that case it's up to you. A game that has big updates that adds content (like episodic updates) can fit in the completed games section if you consider the game fully released. If you feel like it's still early access I'll move it to the Game in Development section.
 

SoCalAshez

Villager
Member
Joined
Sep 9, 2020
Messages
28
Reaction score
11
First Language
English
Primarily Uses
RMMZ
In that case it's up to you. A game that has big updates that adds content (like episodic updates) can fit in the completed games section if you consider the game fully released. If you feel like it's still early access I'll move it to the Game in Development section.
Well, there is still a ton I can do to flesh out the areas that are out now and everything that isnt episode related so I do thank games in development is still appropriate here. Theres only about any hour to 2 of gameplay at the present that can certainly be widened out before the next expansion comes out. Thank you!
 

MushroomCake28

KAMO Studio
Global Mod
Joined
Nov 18, 2015
Messages
3,907
Reaction score
4,831
First Language
EN, FR
Primarily Uses
RMMZ

I've moved this thread to the Games in Development section.

 

SoCalAshez

Villager
Member
Joined
Sep 9, 2020
Messages
28
Reaction score
11
First Language
English
Primarily Uses
RMMZ
Thanks you, I had a great time getting it to where it is and there is so much more story to tell. I cant wait to get some feedback on it and polish it down :)
 

Latest Threads

Latest Posts

Latest Profile Posts

For a long time I always consider XP soundtracks as the best one.
Just listened to some of MZ tracks from the free version.
It's... Quite mindblowing. xD
Only listened to the battles, towns, and fields.
But I'm sure the rest are equally good. :D
What do you guys want to see for the new Jump into Javascript? A continuation of the rpg_objects, or would you prefer a "lesson 0" where I go back to the absolute basics of Javascript and cover the fundamentals of the language and its construction?
Hey RPG members!!

How do you finish projects? Some new game developers start off strong but end up losing momentum. What keeps you motivated while working on new projects?
Feeling wee sleepy.. ZzzZ
So many threads to move to the right place. My post count is awesome, but 95% of it is due to moving things.

Forum statistics

Threads
112,452
Messages
1,068,383
Members
146,107
Latest member
kenjum
Top