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I'm using Tsukihime's Event Trigger Labels. I have seven items that open the key item window and when selected in front of the correct event activate a control switch (swaps an event to that position) and adds a value of 1 to a variable seven times. I have another event with a conditional branch listening for that variable to equal 7 then set a (transfer) event to a specified location. I also need the conditional branch to start changing the hue of the screen tint through a full rainbow of colors repeatedly until the player reaches the transfer point. How can I create the cycling screen tint to place into the conditional branch of that variable?
Tsukihime's Event Trigger Labels
http://himeworks.wordpress.com/2012/10/21/event-trigger-labels/
Tsukihime's Event Trigger Labels
http://himeworks.wordpress.com/2012/10/21/event-trigger-labels/
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