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Drake Skyline presents:

Start Faded

Build v0.4

Original Day - 04.03.2015

Last Updated - 07.12.2015

Update Log: [NR] - Non-Release to Public / [PR] - Released to Public

v0.1 [NR] - Testing Build

v0.2 [PR] - Initial Release

v0.3 [NR] - Gray Channel Setting Added

v0.4 [PR] - Code Optimization & Stabilization

 

Description:

This script enables a pre-faded map based on [RGBG] values. It uses the same exact tint method as found inside the event editor. By using this script, you'll minimize the need to create a wasted blank space map that will only be used to set switches, variables, and to fade-in when used correctly.

 

Download:

GITHUB Repository

 

Credits:

Drake Skyline

 

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