$D13 Key Menu

??????

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$D13x - Key Menu
Dekita



Introduction
 This script allows the use of other keys to trigger various scenes,
 Such as 'M' Key triggering the menu, 'S' Key Triggering the Status Screen,
 'I' key Triggering Items. ect..
 And of course allows easy removal of the default Menu calling key.

Again, this script is so easy a duck could use it ...
Screenshots

How to Use
Place under Materials, Above Main.Full instructions are in the script.


Script
LINK


Credit and Thanks
- Dekita / Dekita-RPG
 
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Mr. Bubble

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Please do not use pictures irrelevant to the script. Otherwise, I will not approve the topic in the future.
 
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??????

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Again, couldnt think of a screenshot to show using keys.

I will avoid using unrelated images in future :)
 

??????

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popped it into the spoiler as suggested :) (for both posts)
 

hyde9318

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Then please put the picture behind a spoiler or remove it.
Hey, don't mind what I posted on the other thread. I saw that one before this. Thank you for letting him keep the duckling. Mr. Bubble, you gained like 500 cool mods points just now.  BD
 

themo

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I like the script.. and the duck ^.^
 

hyde9318

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I think $D13x has it's own mascot now, lol.
 

Skunk

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Cool script, how customizable is it?
 

JohnnyR

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Hey Dekita,

Nice script but I'm having a little problem here, the scripts doesn't work. It gives me some error about the line 148, when you call the strings, or something like that, what do I do? 
 

hyde9318

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Is there by chance a script compatibility problem? What other scripts do you have in your game?
 

JohnnyR

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Well, I don't remember of any scripts using any kind of keys... And the error is at line 148 for some reason, I tested an edited form and a default one, but nothing changed...

If I was going to list all of the scripts it would take a while... But if you got something in mind I could look up to it.
 

??????

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I think $D13x has it's own mascot now, lol.
LOL Maybe...

Cool script, how customizable is it?
If you mean how many keys can you use, heres a list

# F KEYS# :F1, :F2, :F3, :F4, :F5, :F6, :F7, :F8, :F9, :F10, :F11, :F12# NUMBER KEYS# :_1, :_2, :_3, :_4, :_5, :_6, :_7, :_8, :_9, :_0# LETTERS# :A, :B, :C, , :E, :F, :G, :H, :I, :J, :K, :L, :M, :N,# , , :Q, :R, :S, :T, :U, :V, :W, :X, :Y, :Z# NUM PAD# :N_0, :N_1, :N_2, :N_3, :N_4, :N_5, :N_6, :N_7, :N_8, :N_9,# :ADD, :MUL, :SUB, :DIV, :DECI# ARROWS# :LEFT, :RIGHT, :UP, :DOWN# OTHER# :SHIFT, :LSHIFT, :RSHIFT, :TAB,   :pAUSE, :CTRL, :L_CTRL, :R_CTRL,# :BACK,  :ENTER,  :CAPS,   :SPACE, :ESC,   :ALTMake sure you have the $D13x Core 1.5 to use all the above mentioned keys.

Hey Dekita,

Nice script but I'm having a little problem here, the scripts doesn't work. It gives me some error about the line 148, when you call the strings, or something like that, what do I do? 
Unfortunately i just updated this script and cannot check line 148, as in the updated version it is different from v1.0

All i can think of, is that you do not have the relevant version of the $D13x Core, you should make sure its v1.5 ( released today ) and try again.

Also, i updated this script today, it had a little bug that caused scenes to trigger twice if the key was pressed for a long time ( or pressed twice ), recommend all to update to the new version

Also, made a little HUD as requested, to allow for each key to be visible, this new HUD script can be found on my blog also.

Heres a screenshot ( note, i didnt take time to position anything or select relevant icons )



 

JohnnyR

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Okay, thanks! I'll check the new updates now!

Edit: Working just fine, awesome script Dekita, thanks!
 
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??????

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< Happy to hear you got it working ok :)
 

ShinGamix

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a key menu hud! Nice work here D!

Duck13 scripts!
 

??????

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$D13x = $uper Duck 13 x-treme :p ( not really, but still )

Anyway, i updated this script to allow for each key press to have a switch that controls when it can be used.

simple no ?
 

JohnnyR

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$D13x = $uper Duck 13 x-treme :p ( not really, but still )

Anyway, i updated this script to allow for each key press to have a switch that controls when it can be used.

simple no ?
Simple and useful, enjoying the new version.  :D
 

Nosleinad

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What a great piece of...duckness (awesomeness). Fact, $D13x got it own mascot as hyde stated and drew.

Great work with your new script series Dekita.
 

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