That EPIC !!
Im so using that for my splash screen ( for the demo when i update it )
@John Gabriel
Yea i figured it would be pretty usefull to restrict the usable keys by switch, then you can enable them one by one followed by a little tutorial or whatever, enabling them as the player progresses enough in the game.
I also made a common event key script, to allow unlimited ( well.. limited by the amount of keys on your keyboard )
common events to be triggered by key press.
This would allow for other scripts that call various scenes, like maybe a teleport script, to be triggered by pressing a key, lets say 'T'
Can also be restricted by switches
@Nosleinad
Yea, i cant believe something as simple as an image from google managed to get my script series its own mascot ( unintentionally ).
and thanks , i do plan on doing some more key related scripts for $D13x, as well as tons of ideas for actor features...
Pity i take so long deciding how i want to position my screens ( hyde can confirm that im a pain in the ass
Not my fault, i just like them to look as nice as possible

