$D13x - Item Pack
Dekita
Introduction
This script allows for "item packs", this is basically an item, that when you
open it, has a "random" item inside..
To create one of these items simply make a normal item, that triggers
a common event.
in the common event simply use the script call to trigger the pack opening.
Can also be used in normal events. This could easily be used to create a
choice based crafting system using events in game.
Features
- See Above
Screenshots
- Not Required
How to Use
Place under "Materials" and above "Main".
Demo
- Not Required
Script
Link To Script Page
Credit and Thanks
- Dekita / Dekita-RPG
Dekita
Introduction
This script allows for "item packs", this is basically an item, that when you
open it, has a "random" item inside..
To create one of these items simply make a normal item, that triggers
a common event.
in the common event simply use the script call to trigger the pack opening.
Can also be used in normal events. This could easily be used to create a
choice based crafting system using events in game.
Features
- See Above
Screenshots
- Not Required
How to Use
Place under "Materials" and above "Main".
Demo
- Not Required
Script
Link To Script Page
Credit and Thanks
- Dekita / Dekita-RPG
Last edited by a moderator:

