DaedraKyne's -- FREE -- MV plugin workshop! BACK IN ACTION!!!!

Discussion in 'Resource Workshops' started by DaedraTalos, Feb 11, 2018.

  1. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    Note: You cannot post or repost an edit of my plugin without my permission!


    Hey all, DaedraKyne here!! :kaohi:

    So I was feeling bored at 2 A.M., and decided to open this plugin workshop all of a sudden!
    So.....here it is! :kaojoy:
    For the moment, no rules, other than
    DON'T EXPECT ME TO HAND YOUR GAME'S ENTIRE MECHANICS OVER TO YOU!!! (unless you pay me first, that is xD).

    Hope you weren't able to read that ^-^. Anyway, like I said (or not), please try and keep it simple, or at least make your idea clear (I wouldn't want to spend to much time trying to understand what you want)
    (my time is precious you know?) ...
    I mean, your time is precious, of course! You wouldn't want to wait to much for your plugin, right?

    So why not show a little love to the plugin devs and make their lives slightly easier by explaining in a clear way what you want? :3 Sounds nice, nah? :kaothx:

    Welp, I think we're finished here! Let the games begin!
    BRING IT!!! :kaosalute:

    :XP03:

    Requests finished:

    Update-able requested plugins:
    Requests underway:
    • Skip flee (@Leanne ) (waiting for feedback to continue)

    Future requests:




      • Yanfly's Enemy levels -- [Extension]
     
    Last edited: Feb 24, 2018
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  2. Isabella Ava

    Isabella Ava Veteran Veteran

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    @DaedraTalos Oh hey, it's been awhile since the last time i see you :) how are you doing
     
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  3. Vincent Chu

    Vincent Chu Writer and translator Veteran

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    Hi,
    I'm terrible with programming. I was wondering if you could make a plugin with relationship bars linked to actions in battle such as healing, reviving, substituting damage etc. but tailor it in specific ways for example, if an ally is afraid of insects, substituting damage or finishing off or injuring an insect say a spider will increase the relationship with that ally more than say another who's got a vendetta against thieves. Also, perhaps curing and immunizing against certain ailments and granting buffs affect the points differently such as a magic user loves it when you remove silence from her while a tank likes having his defense enhanced further. I'd like that to be linked to things like cooperative attacks and skill sharing too. A bit like job points but earned through specific comradeship. Do you understand what I'm getting at?
     
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  4. Leanne

    Leanne Nyan Master Veteran

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    @DeadraTalos (*q*) It's the first time I've seen a plugin workshop.
    Wow. (=q=) WOWOWOWOWOW! :kaojoy:
    I... wanna... request the oh-so-great DeadraKyne~! (*^*)
    >u< I'm not sure if this plugin is an easy, medium or hard thing to do. <--- Isn't familiar with JS and all those computer languages. XD
    BUT...
    Is it possible for you to:
    Remove the "Fight or Escape Command".
    Instead:
    The "Escape Command" appears at the "Actor's Command" like in the Final Fantasy series?
    Thank you so much in advance!
     
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  5. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    Hey @Isabella Ava ! Glad to be back to :D Also, don't hesitate to DM me if you need to! (or just want to chat) :p
    (Also, the request you DM'ed me might be a bit too high of a level for me right now, so please be patient (I promise I'll get better soon! ;) )

    @Vincent Chu Sounds really interesting! Although I might already have an idea on how to do some of the functionality of the plugin, I fear that you'll have to wait for my plugin level to increase ever so slightly before I can start working on that idea. (specially since I have never worked on the combat aspect of RMMV yet xD but I promise I'll start learning about it whenever I'll have the time ;) ) :kaothx:
     
    Last edited: Feb 11, 2018
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  6. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    @Leanne Although I think I get what you mean, do you perhaps have an image representation of what you want? ^-^ It might help
     
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  7. Vincent Chu

    Vincent Chu Writer and translator Veteran

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    It's okay. I can wait. Thanks.
     
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  8. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    No probs! In the meantime, if you need any other functionality, just ask, as it will most definitely help me evolve, and therefore in the end make me be able to complete what you wanted in the first place!
    :XP1:
     
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  9. Leanne

    Leanne Nyan Master Veteran

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    Oh, I forgot to tell that the engine I'm using is RPG Maker MV.
    Something like this.
    Sample.png
    The Fight or Escape Scene won't be showing.
    It's a mixture of Moghunter's Skip Window Log and Soulpour's Skip Party Command.
    The only thing is, whenever I use Yanfly's Battle Core, it would revert back to showing the Fight or Escape command.
    Sample.png
     
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  10. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    So what you want is a plugin that skips the "fight flee" window, and gives the option to flee for every single character (meaning that you have a higher overall chance of the party fleeing if you make every character try and flee?), and that is compatible with Yanfly's Battle Core, right? :3
     
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  11. Leanne

    Leanne Nyan Master Veteran

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    OH YESSSSSSSZZZZZ, PLEEEAAAASE! (Q///o///Q) ~ <3
     
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  12. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    Hehe, looks like someone is having trouble with Yanfly's constant habit of not making his plugins easily compatible, huh? :ywink:
     
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  13. Leanne

    Leanne Nyan Master Veteran

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    (/^\) I shall remain silent.
    X'D
    I really love Yanfly's Action Sequencing stuff which is only possible with the Battle Engine Core! >///u///< <3
    It bring lotsa colors and customization to the game.
    But I also want simplicity of commands. XD
     
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  14. D.L. Yomegami

    D.L. Yomegami Sanely Insane Veteran

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    I have two suggestions.

    The first suggestion, if you're willing to do extension plugins, is an extension for Yanfly's Enemy Levels that adds the ability to tie all of starting, maximum, and static levels to variables or other JavaScript code as opposed to flat values. By default only starting levels can be set with JavaScript; maximum and static levels are flats only.

    The second suggestion is adding some more functionality to the Magic Reflect trait, namely the ability to have certain magic skills ignore Magic Reflect. It'd be nice if it was compatible with Yanfly's stuff as well as the Magic Reflect plugin listed here.

    You can go with whatever one sounds easiest. Or both. Or neither (considering both are tied into battle in some fashion). I won't judge.
     
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  15. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    @Leanne Here's a beta version of the extension! :kaohi:I paused here because I was wondering if you wanted it to be so that either:
    1. Once one actor flees, all other actors' actions aren't effected, and the party attempts to flee. (but only one attempt per turn)
    2. Once at least one actor flees, all other actors' actions that aren't flee attempts are ignored, and the party attempts that number of escape in that turn.
    3. All actors can either flee or attack / magic / guard, fleeing counts as an actor's action, so the turn won't be skipped.
    Which one would you prefer? (I hope I made it clear, though :kaoback:)

    PS: REMEMBER TO PUT THE EXTENSION UNDER THE BATTLE ENGINE CORE PLUGIN.
     

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  16. fizzly

    fizzly Veteran Veteran

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    Woah, so nice of you! @DaedraTalos, can you make "rotate in place" character plugin? I would love to "change direction" of facing while standing in place without movement with key pressed down. Is it possible?
     
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  17. RocketKnight

    RocketKnight Broke with expansive taste Veteran

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    I've a request can you do a inventory with grid (with weight and size of each item) when you "drop" a item it gives you raw materials to build another.
    The weight relays on some variable or level of a particule skill (could be a skill tree with upgrade). Yeah i know it's a lot.
     
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  18. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    Hey @fizzly! :ohappy: So, you want to assign that rotation movement to new keys on the keyboard (not up-left-right-down)? Or do you want to block the character from moving, only making him able to rotate?
     
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  19. fizzly

    fizzly Veteran Veteran

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    Block him with the key, so you can rotate character with arrow keys. Sorry for making it unclear...
     
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  20. HintonR

    HintonR Veteran Veteran

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