DaedraKyne's -- FREE -- MV plugin workshop! BACK IN ACTION!!!!

Discussion in 'Resource Workshops' started by DaedraTalos, Feb 11, 2018.

  1. D.L. Yomegami

    D.L. Yomegami Sanely Insane Veteran

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    About that Enemy Levels extension....

    As it turns out, the "Custom Starting Level" notetag actually accounts for static and maximum levels as well. I was just a dodo who assumed it was for starting levels only without actually testing it first.

    I guess it would still be nice to set static/maximum levels to variables without using Lunatic Mode, but that's not something I desperately need. Beyond that, I apologize for being an idiot and wish you well with the other requests.
     
    #21
  2. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    @D.L. Yomegami No worries, everyone makes mistakes, right? :D Anyway, I checked out that magic reflection thing you wanted, and am trying to figure it out ;)
     
    #22
  3. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    @fizzly Request done! Check the first post for it ;) Don't hesitate to ask me if you need something else, or if you encounter a bug with the plugin!
     
    #23
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  4. fizzly

    fizzly Veteran Veteran

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    Whaaaat? So fast.... o.o; THANK YOU! Can't wait to try it out after work!
     
    #24
  5. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    Haha ^-^
     
    #25
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  6. fizzly

    fizzly Veteran Veteran

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    @DaedraTalos I've already tried it and it works like a charm! Thank you :kaocry:
     
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  7. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    :kaojoy: Hehe, you're welcome! (PS: Be sure to advertise this workshop! :LZSevil: jk ) xDD
     
    Last edited: Feb 14, 2018
    #27
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  8. Sleepy Kitten Games

    Sleepy Kitten Games Veteran Veteran

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    Am I able to make two requests, or should I make one request and then the other?
     
    #28
  9. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    :kaothx:You can make two, but bare in mind that I'll just do one request at a time, choosing the one I find most important, or interesting.
     
    #29
  10. Sleepy Kitten Games

    Sleepy Kitten Games Veteran Veteran

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    Alright, noted.
    My first request is for a compatibility addon for QABS (https://forums.rpgmakerweb.com/index.php?threads/qplugins-latest-qabs.73023/) and YEP_BattleEngineCore (http://yanfly.moe/2015/10/10/yep-3-battle-engine-core/). Basically, QABS uses a different "enemy takes damage" function than the default MV function, which means I can't use any plugins that refer to the default MV function.
    My second request is for a compatibility addon for OrangeAutoSave (http://mvplugins.com/plugin/Hudell/OrangeAutoSave) and YEP_SaveCore (http://yanfly.moe/2016/05/13/yep-100-save-core/). For some reason, with YEP_SaveCore the plugin command to autosave doesn't work.
     
    #30
  11. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    Sure! But what's with everyone asking for compatibility issues? xDD
     
    #31
  12. Sleepy Kitten Games

    Sleepy Kitten Games Veteran Veteran

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    Yanfly doesn't do compatibility updates to their plugins (mostly because Yanfly has 163 plugins as of right now). So for people wanting to use Yanfly plugins and some other plugins that aren't compatible, if they can't code requesting a compatibility addon is pretty much the only option.
    Or at least that's why I'm doing so.
     
    #32
  13. fizzly

    fizzly Veteran Veteran

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    I will for sure!
    @DaedraTalos, can I have another request? I need icon display on map via comments. Maybe something like comment <icon: x> where x is icon number. I know it may be hard...but very useful for everyone! :kaothx:
     
    #33
  14. Leanne

    Leanne Nyan Master Veteran

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    @DaedraTalos
    Sorry for the late response~! T^T Got too busy with work, reports, deadlines! QAQ Oh life. :')
    XD
    But, I would like the #3 Option please~! *^* <3
    Escaping counts as an actor's action so many escape attempts are possible~! :kaopride:
    Thank you so much again for hearing my request. TuT <3
     
    #34
  15. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    @fizzly Don't worry, I'm used to window displays ;) So if I understood, you want the plugin to display an icon (custom position -- default in parameters, can be customed in plugin command?) on the screen while in the Map scene?

    @Leanne Haha, no worries :kaothx: And yeah, I though nÂș3 would make more sense. :3
     
    #35
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  16. fizzly

    fizzly Veteran Veteran

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    Actually I don't really understand this sentence...but yes, displaying icon (on event) from iconsheet via index on Map Scene. That would be soooo useful!
     
    #36
  17. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    What I mean is that you set up a default position for the icon display in the parameters, but you can customize it further in the plugin commands used to call the window. :D
     
    #37
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  18. fizzly

    fizzly Veteran Veteran

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    Yup! :)
     
    #38
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  19. DaedraTalos

    DaedraTalos Evil Plugin Overlord in the making Veteran

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    @GameFire I have tried loading both OrangeAutoSave and YepSaveCore (with Orange being on top of yep) in a new project, and the script call works as intended.
    Are you running the script call as a plugin command, by any chance? :kaoback:
     
    #39
  20. Sleepy Kitten Games

    Sleepy Kitten Games Veteran Veteran

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    Nope, script call. Guess I mistyped, my bad. And I also have the OrangeAutoSave plugin above the YEP plugins.
     
    #40

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