isaias20

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I'm using Falcao's pearl abs battle system script on RPG Maker VX Ace and as we well know, enemies are injured using weapons (projectiles) that reduce their HP when projectiles hit it.

I want to create an explosive mine (an event that remains on the ground) and that hits the enemy when it touches the event.

For this, I am using the Custom Event Triggers script by Hime, which allows one event to be affected by another event.

The problem is that I don't know how to reduce the enemy's health from that event. If I use the change enemy hp command nothing happens because this sequence is used for turn-based battles, not for the pearl abs system of falcao.

My question is what script call i could use or what else do I have to do for that event (explosive mine) to reduce the health of the enemy that touches it?

Thank you.
 

Shaz

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I've moved this thread to RGSSx Script Support. Thank you.



You're right - all the Battle commands on tab 3 are used for the default battle system.

How to reduce an enemy's HP when the enemy is an event depends on the battle system script - how does it give enemies HP in the first place?

Can you please give a link to the battle script?
 
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[move]RGSSx Script Support[/move]

You're right - all the Battle commands on tab 3 are used for the default battle system.

How to reduce an enemy's HP when the enemy is an event depends on the battle system script - how does it give enemies HP in the first place?

Can you please give a link to the battle script?

I use that script too, It would also be of great help to me to know how to make those bombs affect the enemies.

Falcao Pearl ABS script:

 

isaias20

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Nobody who can help me? :(
 

Roninator2

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I got partial success. Testing with the bomb built into the demo.
When you have bombs in your inventory using this script command causes the event to function like a bomb. $game_player.process_tool_action($data_items[18])
As for getting the event to touch it, I could not make the enemies touch the bomb event. I had to get the player to touch the event.
 

isaias20

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I got partial success. Testing with the bomb built into the demo.
When you have bombs in your inventory using this script command causes the event to function like a bomb. $game_player.process_tool_action($data_items[18])
As for getting the event to touch it, I could not make the enemies touch the bomb event. I had to get the player to touch the event.

thanks but I know how to use the bomb, I only bring it from another template map with the estriole script that allows creating events on one map and pasting them on another.

What I need is that the enemy's health decrease when another event hits it, in this case, a bomb.
 

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