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Hi all, I hope this is the correct forum for this question.
1) I'm trying to make a damage ability that has its damage decreased by 10% for every alive enemy.
I saw this code that can probably help achieve the effect:
$gameTroop.aliveMembers().length
But I'm not sure how to use this in the damage formula to achieve what I'm looking for (if it's even the correct code to use).
2) How could I achieve the same effect as above, but for allies?
Thanks.
1) I'm trying to make a damage ability that has its damage decreased by 10% for every alive enemy.
I saw this code that can probably help achieve the effect:
$gameTroop.aliveMembers().length
But I'm not sure how to use this in the damage formula to achieve what I'm looking for (if it's even the correct code to use).
2) How could I achieve the same effect as above, but for allies?
Thanks.


