- Joined
- Jan 16, 2019
- Messages
- 20
- Reaction score
- 4
- First Language
- Português
- Primarily Uses
- RMMV
Hi. I would like to make an ability where the damage is increased if the user has no armor equipped. The damage formula is as follows: if has no armor equipped, the damage would be 110 + a.atk * 2 - b.def * 2.
If the user is using an armor, that damage formula would be 55 + a.atk * 2 - b. def * 2
How could I make it?
If the user is using an armor, that damage formula would be 55 + a.atk * 2 - b. def * 2
How could I make it?