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- Jun 1, 2014
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So I'm using the damage formula a.atk - b.def * 1.32 which is working fine for my characters but when the enemies attack, they're hitting 0 damage every time and I cannot for the life of me work out why! I've calculated all the numbers in the formula to check they work and they always work as I've predicted for the character but not for the enemy. I've checked that my character has a hit rate and all that stuff I cannot work out what I'm doing wrong? I'll put some screenshots if anyone can work it out I'd be really grateful!
Example of stats I'm using:
my character:
atk - 16
def - 16
enemy:
atk - 30
def - 6
So I've worked it out with the formula my character should do about 8.08 damage (which he does) and the enemy should do about 8.88 damage 30 - (16 * 1.32, which is 21.12) so 30 - 21.12 = 8.88 but it's doing 0 every time?
Example of stats I'm using:
my character:
atk - 16
def - 16
enemy:
atk - 30
def - 6
So I've worked it out with the formula my character should do about 8.08 damage (which he does) and the enemy should do about 8.88 damage 30 - (16 * 1.32, which is 21.12) so 30 - 21.12 = 8.88 but it's doing 0 every time?
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