- Joined
- May 13, 2019
- Messages
- 19
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- 2
- First Language
- English
- Primarily Uses
- RMMV
Hi everyone. I would like to know if there are built in ways in RMMV to pop up text during a battle. Here is the scenario:
I have created several extra 'health' parameters for my actors. These parameters are kept in variables. Enemy could use skills to damage these 'health'. The logic itself could be implemented with common events, but it would be better if there are some visual effects indicating the deduction. I would like to have the damage pop up on the screen, just like HP damage popups. I would be grateful for any advice.
Besides, I have searched if any plugin could achieve this, but almost all the damage popup related plugins are focusing on style customization of existing values, which is not suitable in my case
I have created several extra 'health' parameters for my actors. These parameters are kept in variables. Enemy could use skills to damage these 'health'. The logic itself could be implemented with common events, but it would be better if there are some visual effects indicating the deduction. I would like to have the damage pop up on the screen, just like HP damage popups. I would be grateful for any advice.
Besides, I have searched if any plugin could achieve this, but almost all the damage popup related plugins are focusing on style customization of existing values, which is not suitable in my case

