- Joined
- Jan 2, 2017
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- 152
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- RMMV
Hey all!
Ran into an interesting snag in development. I am using YEP Absorption barrier, together with LETBS, while there were no major loss of function. The plugins operate together, to the extent that a barrier is still created, and said barrier will still mitigate damage.
However, when "shielded" there is no damage pop from shield damage. nor will the animations from YEP's Absorption barrier proc when the shield is destroyed. My initial hypothesis is LETBS DamagepopupEX and YEP Absorption barrier are conflicting with how to handle the shield pops. Or perhaps DAMAGEPOPUPEX was never written with the intent of shields.
In either case I am in need of assistance, I have tried moving said plugins to multiple places above and below other plugins, to no avail.
Does anyone have any ideas? Because not having a visual indicator that a shield is gone is kinda bad design
Ran into an interesting snag in development. I am using YEP Absorption barrier, together with LETBS, while there were no major loss of function. The plugins operate together, to the extent that a barrier is still created, and said barrier will still mitigate damage.
However, when "shielded" there is no damage pop from shield damage. nor will the animations from YEP's Absorption barrier proc when the shield is destroyed. My initial hypothesis is LETBS DamagepopupEX and YEP Absorption barrier are conflicting with how to handle the shield pops. Or perhaps DAMAGEPOPUPEX was never written with the intent of shields.
In either case I am in need of assistance, I have tried moving said plugins to multiple places above and below other plugins, to no avail.
Does anyone have any ideas? Because not having a visual indicator that a shield is gone is kinda bad design

