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- Dec 12, 2012
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I've searched all over and didn't find a script that shows the average dmg that you can do to a target while it's being selected, before you actually hit it.
This average damage can be shown in the battlelog and/or (option) a new window during the battlescene. It must take into account the resistances of the target and the attack power of the attacker and his skill.
This damage preview system is used by the might and magic series for example, so you can wander around the targets and see the effectiveness of you current selected skill on them. Another add-on to this could be the accuracy%.
I can imagine this one might be tricky to do. Do you think this idea is worth the functionality?
This average damage can be shown in the battlelog and/or (option) a new window during the battlescene. It must take into account the resistances of the target and the attack power of the attacker and his skill.
This damage preview system is used by the might and magic series for example, so you can wander around the targets and see the effectiveness of you current selected skill on them. Another add-on to this could be the accuracy%.
I can imagine this one might be tricky to do. Do you think this idea is worth the functionality?
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